HITFLAG : real streets, one flag. Hit, steal, escape.

Real streets • One flag • Hit • Steal • Escape.

An arcade car chase on the real streets of Istanbul, San Francisco, London and Paris, or any street you pick on the map. Capture the flag, race, wreck or run down the dead. With friends online, or bots in every empty seat.

macOS & Windows · 4 modes · 2–8 cars · online & LAN · v0.3.30

Hitflag's car, a yellow muscle car with black stripes, seen from behind with its tail lights on.

Real streets. One flag. Hit. Steal. Escape.

  • Play with your friends
  • Grab the flag
  • Escape to the drop zone
  • Missing a friend? Bots fill the seats.

Four modes

One real city. Four ways to drive it.

The game opens on four neon signs over your own street. Each one is its own game on the same streets: solo against bots, and online for Flag Capture and Demolition.

  • Flag Capture: the yellow car carrying a cyan flag through the rain.

    Flag Capture

    One flag and every car after it. Grab it, take the hits, steal it back and deliver it to the drop zone.

    • Free-for-all · teams
    • 2–8 cars
    • Solo · online
  • Street Race: two cars side by side under a magenta checkpoint arch.

    Street Race

    Sprint, Circuit, Drift or Drag through real streets. Draw your own route on the world map, checkpoint by checkpoint.

    • Sprint · Circuit · Drift · Drag
    • Your own route
    • Solo
  • Demolition: the yellow car striking another in a burst of sparks.

    Demolition

    No flag, only damage. Score for every hit in Wreck, or be the last car running as the ring closes in.

    • Wreck · Last Car Running
    • Solo · online
  • Hitzom: the yellow car on a green-lit street full of the dead.

    Hitzom

    The city is overrun. Run the dead down, chain the hits, shake off the ones that grab on, and bring down the behemoth.

    • Chains · bosses
    • Solo

Flag Capture · how a round goes

One flag. Everyone wants it.

No finish line and no laps: a chase that keeps changing hands. Hold the flag and everyone hunts you; lose it and you are the hunter.

  1. 01

    Grab

    One flag stands somewhere in the city. Drive through it and it rides on your car.

    1 flag · 2–8 cars
  2. 02

    Run

    Now you are the target. Take it to the drop zone through real streets, alleys, hills and tunnels.

    carrier ×0.92 speed
  3. 03

    Hit & steal

    Ram the carrier at 9 m/s or more and the flag is yours, with four seconds of immunity. The car you robbed waits eight before it can take it back.

    ≥ 9 m/s · 4 s immune
  4. 04

    Escape

    Deliver it to score. First to three captures wins, or whoever leads when seven minutes run out.

    first to 3 · 7 min
Flag carriereveryone's target Chaserseveryone else

Real streets

Every street is one you can drive

These maps are drawn live from the game's own data: the same streets, names, bridges and slopes, imported from OpenStreetMap and built at one and a half times life size. Point at any street.

ISTANBUL Cihangir & Beyoğlu 41.03250° N 28.97900° E

Point at a street · drag to pan

Anywhere on Earth

Your street. Any street.

The places above are the ones we have tuned. Every other street on Earth is a search away: pick it on the world map and the game builds it from OpenStreetMap, in under a minute the first time.

The game's world map over Istanbul: the catalog's places lit in cyan on the city's streets, a list of districts beside it.

Pick it on the map

Zoom from the whole world into a city and onto any street, or type a place's name. The footprint shows what gets built; green means it is ready to drive.

  • Any place on Earth
  • Built once, kept on disk
  • Streets © OpenStreetMap
The main menu's four neon mode cards over a night street, the yellow car driving out through a neon gate.

A garage on your own street

Put your garage anywhere. The game opens there: your car rolls out through a neon gate and cruises the neighbourhood until you take the wheel.

The route editor: a pink race route drawn over Beyoğlu's streets from START to FINISH, with checkpoints and its length.

Draw your own race

Click streets to lay a route, drag its line, undo, reverse it, then race it. The editor counts its length, checkpoints and turns.

City stamps

Ten neighbourhoods. One stamp.

Win a match in ten neighbourhoods of a city and its stamp is yours. Every update opens more streets: here is how far each city has come.

Garage & arsenal

Three cars. Nine tricks. Four nights out.

Hitflag's yellow muscle car with black stripes.

Light and quick to turn: the drifter.

Power-ups on the street

    Pick the night

    Russian Hill in the Golden Hour look.
    • Online anywhere or on your network
    • Free-for-all or two teams
    • Bots on easy, normal or hard
    • Weather rain, storms and dry spells
    • Damage you can see, that slows you
    • Career XP for every match
    • Burnout launch brake and gas, let go, fly
    • Your look underglow, paint, fifteen bodies

    Closed beta · Season 0

    Be on the street before everyone else.

    Builds before anyone else, new neighbourhoods first, and a direct line to the two of us making it. Keys go out in waves, for Mac and Windows.

    Free while it grows

    Get in the car.

    macOS

    Apple silicon and Intel, macOS 12 or later. Signed and notarized: it opens without a warning.

    Download 0.3.30 · 278 MB

    Disk image · drag to Applications

    • Updates itself from inside the game
    • No account needed
    • Steam page coming soon

    Questions

    Before you get in.

    Is Hitflag free?

    Yes. Hitflag is a free download for macOS and Windows while it grows. No account, no ads.

    What do I need to play?

    macOS 12 or later on Apple silicon or Intel, or Windows 10 or 11, 64-bit. A keyboard or a gamepad. The game updates itself.

    What can I play?

    Four modes. Flag Capture, free-for-all or two teams; Street Race: Sprint, Circuit, Drift and Drag, on routes you can draw yourself; Demolition: Wreck or Last Car Running; and Hitzom, where the city is overrun by the dead. Flag Capture and Demolition play online too.

    How do you steal the flag?

    Ram the car carrying it at 9 m/s or more. The flag is yours with four seconds of immunity, and the car you robbed waits eight seconds before it can take it back.

    How do you win?

    In Flag Capture, deliver the flag to the drop zone to score. First to three captures wins, or whoever leads when seven minutes run out; a tie goes to sudden death.

    Can I play with friends, or alone?

    Both. Two to eight cars, online anywhere or on your local network, free-for-all or two teams. Bots on easy, normal or hard fill every empty seat.

    Which cities can I drive?

    Istanbul (Cihangir & Beyoğlu, Nişantaşı, Kadıköy, Ataşehir), San Francisco (Russian Hill, Twin Peaks, Marina Ridge), Paris (Arc de Triomphe, Montmartre) and London (South Kensington), rebuilt from OpenStreetMap at one and a half times life size. Or any other street on Earth: pick it on the world map and the game builds it from OpenStreetMap.

    Is Hitflag on Steam?

    The Steam page is coming soon. Until then, download it here, or request a closed beta key to get new builds first.

    Who makes Hitflag?

    Two developers in Turkey. Write to us at hello@hitflag.com.